dcsimg

In Their Own Words: The Four Dark Horses for the Third Major Mobile OS Speak

SHARE
Share it on Twitter  
Share it on Facebook  
Share it on Linked in  
Email  
Slide Show

HTML5 Reaches Mainstream Tipping Point

There is little doubt that the two leading mobile operating systems (OS) will continue to be Google’s Android and Apple’s iOS. What still is very much up for grabs, however, is which mobile OS will grab the third spot.

This is a vital question. Not only will the third player win a healthy slice of market share, it will play a key role in the tactical and strategic technical and marketplace battles between the two leaders.

Most observers say that the leading candidates for this vital third spot are BlackBerry and Microsoft’s Windows Phone. However, there are several other candidates that shouldn’t be dismissed. They include Tizen, the mobile versions of Ubuntu, Jolla Mobile’s Sailfish and Mozilla’s Firefox OS.

IT Business Edge, in order to provide deeper background on these four lesser-known candidates, has put together a virtual roundtable, which will be posted in two parts. The following are answers to the first two questions. The responses were edited for clarity and length. Mozilla did not provide the name of a spokesperson.

IT Business Edge: What are the backstory and antecedents of your mobile operating system?

Brian Warner, Tizen operations manager, The Linux Foundation: Tizen is a combination of a variety of open source components, which is what you find with any open source operating system. It is not a direct descendent of any particular project, but it certainly has been heavily influenced by other efforts. Some of the structure and code is derived from SLP, a Linux-based reference platform originally created by Samsung. In addition, a number of components (Connman and oFono, to name a few) are projects that are maintained by Intel, and there are design influences from MeeGo. When preparing the codebase for the initial release of Tizen, the project members incorporated what they considered to be the best design decisions and components from these other projects.

Stefano Mosconi, chief technology officer of Jolla: Sailfish builds on top of the legacy of an open source project called MeeGo, on which active development was discontinued in 2010. MeeGo code was then inherited by the Mer project that is the core in Sailfish OS. Once developed to commercial products and use, the Sailfish OS stack will include both closed and open source components. The open source parts of Sailfish will remain there, and we are committed to upstream as much as we can. We believe that open source is the real vehicle for innovation and the whole world will benefit of it.

Richard Collins, product manager at Canonical: Ubuntu Linux was already established as an enterprise server platform in 2004. At that time, free software was not yet a part of everyday life for most computer users. That's why Mark Shuttleworth gathered a small team of developers from one of the most established Linux projects – Debian  – and set out to create an easy-to-use Linux desktop: Ubuntu.

The vision for Ubuntu is part social and part economic: Free software, available free of charge to everybody on the same terms, and funded through a portfolio of services provided by Canonical.

Canonical and the Ubuntu community have established Ubuntu's place in desktop, server and cloud deployments. We have also invested in the design and engineering of the Unity interface, motivated by the belief that the desktop interfaces would merge with mobile, touch interfaces into a seamless personal computing platform in the future. Unity's core elements are arranged in exactly the way we need to create coherence across a range of devices. This is why we've been able to develop a family of interfaces for Ubuntu, enabling it to power tablets, smartphones, desktops and TVs. 

Mozilla spokesperson: Mozilla’s mission is to promote innovation and opportunity on the Web, and increasingly, the Web is being accessed on mobile devices. The mobile landscape is fragmented, forcing consumers and developers to choose between proprietary ecosystems and stifling choice and control. Just as we opened up the desktop Web, Mozilla is seeking to open the mobile Web by advancing dozens of standards that will enable cross-platform advancements.

The introduction of Firefox OS continues this mission. Firefox OS is not designed to create a third platform. Instead, Mozilla wants the Web to be the third alternative to the closed walls of the Apple and Google stacks. We believe the Web is the platform. This is why the Firefox OS will be truly open and available to any network operators or OEM. We don’t seek a competitive advantage for Mozilla; we seek a competitive advantage for the Web.

IT Business Edge: What differentiates it from the other platforms vying to be the third after Android and iOS?

Firefox: While we are happy that other platforms are using open standards and HTML5, we do not feel that any other goes as far as Firefox does in applying the full power and capabilities of the Web to mobile. HTML5 support on many of these other platforms is usually through an indirect hybrid tool, such as PhoneGap, unlike the much simpler Web Runtime offered by Firefox OS.

The most important thing to realize from the outset is that we’re not introducing a new platform. We believe that the Web is the platform and with the Firefox OS, we've built the technologies and APIs to make the Web a rich and viable option for application developers. To date, these applications on mobile have been held back because they can’t access the device’s underlying capabilities as native apps can. Mozilla’s Firefox OS project overcomes these limitations and provides the necessary APIs to show how it is possible to run an entire device using open standards: Linux Kernel, device drivers and then the Web on top of it. This simplifies the technology and makes the integration point between the Web, the phone and apps much easier.

With HTML5 we’re flipping the apps store model on its head, giving developers the freedom to innovate without having to ask permission. We're providing developers with a distribution opportunity while addressing their concerns around fragmentation and resourcing.

For consumers it’s about enabling them to buy an app once and use it everywhere they can access the Web, while providing access to local content and apps, which are highly relevant to their needs. This is not possible with vertically integrated approaches in which the hardware, software and apps come from a single vendor.

Collins: Ubuntu is different from other operating systems on the market in a number of ways. Firstly, we have developed a single shared codebase as the primary operating system for PCs, TVs, tablets and smartphones. This means that Ubuntu is scalable from entry to very high-level phones. It also paves the way for true convergence between devices.

Ubuntu runs well even on entry-level smartphones. It brings a stunning new interface, optimized for the Web, email, phone, messaging and media consumption. For basic smartphone users, Ubuntu is a cleaner and more beautiful phone that encourages data consumption – Web and email, together with media. At the very high end of the range Ubuntu is unique in offering a complete PC built in: Connect the phone to a screen and provide a Bluetooth keyboard, and the phone becomes a full PC with local Ubuntu and remote Windows apps. It is a perfect enterprise thin client and phone in one.

Another key difference is the user experience and interface. Ubuntu feels cleaner and more immersive than existing smartphones. It doesn’t need a home button, and the interface for most apps is cleaner and more open, with more room for content. That’s because Ubuntu introduces several ideas to handheld interfaces. It uses every edge of the phone, giving you fast access to favorite apps, fast switching between apps, immediate access to system settings at any time, and a way to show or hide the buttons that make up an app interface or structure. Keeping those items “off the edge” leaves more room for content and makes the phone feel bigger and more spacious.

Mosconi: The guys that have founded and are working for Jolla have a background in product creation. That means putting an OS on a real hardware and making it work. This is a tremendous advantage when designing the OS because it is the most difficult part of the story. The software architecture is designed from the ground up for mobile devices and to work on the extremely scarce resources of embedded devices. It is based on Linux Kernel, which is the most used and known microkernel in the world. And it has been built for mobile devices right from the start.

In Sailfish, there is beautiful user interaction based on gestures that we built with Sailfish.

Sailfish is using Qt framework that is a user interface framework optimized for mobile devices. Qt allows people to quickly write applications in QML language that also are extremely fast and performing on the device.

Shortly put: Sailfish is built and designed from the ground up for mobile devices / embedded environments; its UI is extremely fast, beautiful and effortless to use and the UI framework is easy to use and learn and at the same time very well performing.

Warner: The biggest difference is that two of the world's largest smartphone manufacturers have said they'll ship Tizen devices this year. This gives Tizen an immense amount of early momentum in the mobile phone space. In parallel, Intel is working to leverage Tizen for in-vehicle infotainment. The project also has broad industry support from operators and manufacturers through the Tizen Association.

NewsletterITBUSINESSEDGE DAILY NEWSLETTER

SUBSCRIBE TO OUR DAILY EDGE NEWSLETTERS