Stay Tuned for a Massive Enterprise Video Deluge

Carl Weinschenk

 

Earlier this week, I blogged on the growth in Internet traffic. The experts are throwing around numbers that are so exotic that Jeopardy could use them as a category. ("I'll take bizarre-sounding numbers for 100, Alex.")

 

The biggest growth area is video traffic aimed at and generated by consumers. Enterprises, however, are becoming far bigger players in the video game as well. Telepresence-- both the monster systems featured in the recent past and the marginally less-demanding HD-based approaches that are gaining traction -- will drive traffic. Other forms of corporate video will add to the demand as well.

 

This Computerworld story, an advance of the NXTcomm conference (formerly Supercomm), focuses on enterprise video. The piece features Tandberg, which is introducing a business desktop phone, the E20 Video IP Phone, at the show. Tandberg also is displaying the Codec C90, a "telepresence engine" that will be used in the vendor's T1 system. The story says that Infinera, Avago and Ixia were expected to demonstrate 100 Gigabit-per-second Ethernet. That's a big pipe, but when the discussion centers of exabytes and zettabytes of data, it sounds downright puny.

 

Last week, Cisco made a couple of announcements that will affect corporate video. The highest profile is Enterprise TV, which this VentureBeat story says is a YouTube-like enterprise service. The platform, which can offer 1080p clarity, will ease the creation, capture and playing of all sorts of corporate video. New TeeVee looks at how the new Cisco offering may affect Veodia, a small player in the sector. Cisco, the VentureBeat piece says, also announced a new line of security cameras for highly sensitive areas such as banks.


 

The takeaway from this Streaming Media piece is simple: The enterprise is not immune from the huge increase in video. This extends across employees, partners and customers and all modes of delivery -- from hugely expensive teleconferencing rooms to laptops. The piece concludes with a list of technologies used to create, store and deliver video. The litany includes live streaming, on-demand and video to the desktop, video conferencing, training room capture, digital signs, content-distribution networks, portals, single sign-on and access directories, and content-storage networks.

 

A great deal of that video data must be stored. This will be quite a task. The writer of this CIO Insight post apparently works at an organization that in some way uses video produced by surveillance and similar cameras. He, therefore, has storage requirements far greater than most organizations. However, he is just ahead of the curve -- the rest of the world will catch up and face the same issues. Some of the important topics that he says must be considered are whether to compress the video (which reduces fidelity), how to index, what kind of archive and retrieval media to employ, and how to secure it all.

 

The bottom line is extremely clear: More video is coming, and a lot of it. Enterprises must take stock and ensure that their networks -- overall capacity, storage, management and other areas -- are able to deal with the onslaught.



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