Alignment, staffing and culture are often more critical than software and apps
Topic: Workforce
Topic: Google
Thanks for your non-knee jerk response, Julie. In no way did I mean to assail you personally. Rather my post was meant to point out the dangers of focusing so strongly on technology that broader business (and personal) needs are neglected. It's a running theme of this blog. Obviously, an equally problematic approach is to cling to the old ways, because "that's how it's always been done."
Topic: Business Culture
Unwritten rules that guide employees' actions are tangible and relevant to the business
Blog: Can't CFOs, CIOs Just Get Along?
Article: Why Enterprise Architecture Is an Opportunity for IT
White Paper: Facing Tough IT Decisions? Get Insight from Midsize Businesses Like Yours
Related Topics
Google, Workforce
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As the first graduate in a virtual world I would like to comment. (yes, your statements made their way to me thanks to "google alerts"). In addition to pursuing a virtual education program in new media and design, I have a bachelor degree in biology from UT Austin. I have been to many museums all around the world, but I have never visited several all over the world in less then 1 hour, which is possible in Second Life.
As a director of Girlstart, a nonprofit that educates and inspires girls in math, science and technology, I am looking for new technology avenues that we can use and embrace to bring science and technology to life. And Second Life has the ability to supplement and expand 2D learning experiences into a 3D experience for students.
TSTC is using Second Life as an AVENUE that is convenient and accessible for students, while adding a virtual world interaction with other students and instructions. It is not a substitute for my real life. I DO know how to talk to people in the real life, I run a nonprofit and speak several times a year at local and national conferences. I also participated as a panelist for TechCrunch last year (and I was the only female on a panel of 20 CEOs and Technology founders and directors), further showing the need to inspire girls more to pursue these subjects AND that I know how to hold my own and communicate to others.
I hope instead of being afraid that virtual worlds will "supersede real life in education", you will embrace the educational opportunities it brings for students, teachers, and life long learners like myself.